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Devlog
Updates: player feedback
September 09, 2024
by
ar0se
#update
- You can now use spacebar to jump - Added a short delay before the dynamic mobs enter the scene to give you time to avoid them...
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Score update
September 03, 2024
by
ar0se
#update
To make it clear that you're paying a fine when you hit a mob (instead of dying), the score now rolls back one point at a time. I also changed the value of each coin from $10 to $1 and lowered the fin...
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Touch controls and keyboard shortcuts
August 30, 2024
by
ar0se
#bug fixes
- fixed jumping on touchscreens - now have to swipe down more than 50px for stomp, so if you slide down your finger just a little it doesn't stop movement. - adding [/?] and [+/-] key bindings for UI...
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Bug fix: jumping
August 29, 2024
by
ar0se
#bug fix
The change I made last week to prevent auto-jumping broke the animation and sometimes the jump key didn't work at all. Should all be fixed now...
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Initial Player Feedback Fixes
August 21, 2024
by
ar0se
Thanks for all the wonderful feedback :) I've fixed a couple issues flagged by the Phaser community: - Changed the jump controls so the dude only jumps once per key press. Does this feel better? - Cha...
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My first Phaser game!
August 13, 2024
by
ar0se
#platformer, #phaser.io, #alpha
Launching the first iteration of Txtaria, a casual platformer made with Phaser.io. Looking for feedback!...
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