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Txtaria

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Devlog

  • Updates: player feedback
    September 09, 2024 by ar0se#update
    - You can now use spacebar to jump - Added a short delay before the dynamic mobs enter the scene to give you time to avoid them... Continue reading
  • Score update
    September 03, 2024 by ar0se#update
    To make it clear that you're paying a fine when you hit a mob (instead of dying), the score now rolls back one point at a time. I also changed the value of each coin from $10 to $1 and lowered the fin... Continue reading
  • Touch controls and keyboard shortcuts
    August 30, 2024 by ar0se#bug fixes
    - fixed jumping on touchscreens - now have to swipe down more than 50px for stomp, so if you slide down your finger just a little it doesn't stop movement. - adding [/?] and [+/-] key bindings for UI... Continue reading
  • Bug fix: jumping
    August 29, 2024 by ar0se#bug fix
    The change I made last week to prevent auto-jumping broke the animation and sometimes the jump key didn't work at all. Should all be fixed now... Continue reading
  • Initial Player Feedback Fixes
    August 21, 2024 by ar0se
    Thanks for all the wonderful feedback :) I've fixed a couple issues flagged by the Phaser community: - Changed the jump controls so the dude only jumps once per key press. Does this feel better? - Cha... Continue reading
  • My first Phaser game!
    August 13, 2024 by ar0se#platformer, #phaser.io, #alpha
    Launching the first iteration of Txtaria, a casual platformer made with Phaser.io. Looking for feedback!... Continue reading
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